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Complete Export Index

Complete Export Index

Generated from export declarations in this exact build.

Applies to: Nord Inventory v2.0.0

Server · Inventory & SDK

  • GetInventoryType()
  • GetItemDefinition(name)
  • GetItems()
  • GetItemList()
  • ResolveItemName(value)
  • GetExternalItemDefinition(value)
  • GetItemCatalog()
  • GetItemImage(value, mode)
  • GetItemImageData(value)
  • RegisterCategory(name, data)
  • RegisterCategories(definitions)
  • GetCategory(name)
  • GetCategories()
  • UnregisterCategory(name)
  • RegisterItem(name, definition, useHandler, side)
  • RegisterItems(definitions)
  • RegisterInventory(id, options)
  • Items(itemName)
  • ItemList(itemName)
  • OpenInventory()
  • openInventory()
  • forceOpenInventory()
  • RegisterStash(id, label, slots, maxWeight, owner, groups, coords)
  • AddItem(target, itemName, amount, metadata, slot, cb)
  • AddCash(target, amount, metadata)
  • RemoveCash(target, amount)
  • AddDirtyMoney(target, amount, metadata)
  • RemoveDirtyMoney(target, amount)
  • RemoveItem(target, itemName, amount, metadata, slot, ignoreTotal, strict)
  • CanCarryItem(target, itemName, amount, metadata)
  • CanCarryWeight(target, weight)
  • CanCarryAmount(target, itemName)
  • CanSwapItem(target, firstItem, firstItemCount, testItem, testItemCount)
  • GetInventory(target, owner)
  • GetInventories(invType, detailed)
  • GetInventoryItems(target, owner)
  • GetInventorySnapshot(target, owner)
  • GetIntegrationInfo()
  • GetSlot(target, slot)
  • GetSlotWithItem(target, itemName, metadata, strict)
  • GetSlotsWithItem(target, itemName, metadata, strict)
  • GetSlotIdWithItem(target, itemName, metadata, strict)
  • GetSlotIdsWithItem(target, itemName, metadata, strict)
  • GetEmptySlot(target)
  • GetSlotForItem(target, itemName, metadata)
  • GetItemCount(target, itemName, metadata, strict)
  • GetItemSlots(target, itemName, metadata)
  • GetItem(target, itemName, metadata, returnsCount)
  • SearchInventory(target, searchType, itemName, metadata)
  • Search(target, searchType, itemName, metadata)
  • SetMetadata(target, slot, metadata)
  • GetMetadata(target, slot)
  • UpdateMetadata(target, slot, metadata)
  • RepairInventoryCapacity(target)
  • SetMaxWeight(target, maxWeight)
  • SetSlotCount(target, slots)
  • ClearInventory(target, keep)
  • RemoveInventory(target)
  • RegisterUsableItem(itemName, handler, side)
  • RegisterUseExport(itemName, resourceOrExport, exportNameOrSide, side)
  • UnregisterUseHandler(itemName)
  • RegisterHook(name, callback)
  • registerHook(name, callback)
  • HasFeature(name)
  • GetCapabilities()
  • GetRegisteredProvider(itemName)
  • RegisterItemAction(itemName, action)
  • UnregisterItemAction(itemName, actionId)
  • RegisterItemImage(sourcePath, targetName)
  • UnregisterItem(itemName)
  • UnregisterItems(items)
  • RegisterCategoryItems(category, items, categoryData)
  • RegisterItemsWithCategory(category, items, categoryData)
  • RegisterItemCatalog(catalog)
  • RegisterIntegration(manifest)
  • UnregisterIntegration()
  • RegisterMetadataSchema(itemName, schema, display)
  • UnregisterMetadataSchema(itemName)
  • OpenItemContainer(source, slot)
  • GetContainerInventory(target, slot)
  • DebugItem(itemName)
  • GetDurability(target, slot)
  • SetDurability(target, slot, value)
  • AddDurability(target, slot, amount)
  • RemoveDurability(target, slot, amount)
  • RepairItem(target, slot, amount)
  • GetItemActions(itemName)
  • GetMetadataSchema(itemName)
  • GetProviderRegistry()
  • GetHealthReport()

Client · Read-only inventory

  • Search(target, searchType, itemName, metadata)
  • GetPlayerItems()
  • GetPlayerWeight()
  • GetPlayerMaxWeight()
  • GetItemCount(target, itemName, metadata, strict)
  • GetSlotWithItem(target, itemName, metadata, strict)
  • GetSlotsWithItem(target, itemName, metadata, strict)
  • GetSlotIdWithItem(target, itemName, metadata, strict)
  • GetSlotIdsWithItem(target, itemName, metadata, strict)

Client · Runtime

  • OpenInventory()
  • openInventory()

Server · Notify

  • Notify(target, message, kind, duration, title)

Server · Text UI

  • ShowTextUI(target, text, options)
  • HideTextUI(target)
  • ShowTextUIEntry(target, id, data)
  • HideTextUIEntry(target, id)

Server · Player interactions

  • OpenPlayerSearch(source, target)
  • OpenPlayerRobbery(source, target)
  • IsPlayerSurrendered(target)

Client · Player interactions

  • SetHandsUpState(value)
  • IsHandsUp()

Server · Vehicle storage

  • GetVehicleStorageCapacity(invType, modelHash, vehicleClass)
  • GetVehicleTrunkWeight(modelHash, vehicleClass)
  • GetVehicleTrunkSlots(modelHash, vehicleClass)
  • GetVehicleGloveboxWeight(modelHash, vehicleClass)
  • GetVehicleGloveboxSlots(modelHash, vehicleClass)

Server · Admin access

  • HasAdminAccess(target, maybeTarget)
  • GiveAdminAccess(target, maybeTarget)
  • RemoveAdminAccess(target, maybeTarget)

Server · Operations / Forensics

  • GetItemPolicy(itemName)
  • CreateInventorySnapshot(invKey, reason)
  • GetInventoryLedger(filters)
  • FindItemInstances(filters)