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Weapons & Vehicle Storage

Overview · Weapons & Vehicle Storage

5 · Weapons & Vehicle Storage Weapon magazine authority, throwables, lifecycle and secure trunk/g...

Weapon System Overview

Weapon System Overview Weapons as inventory item instances with server-owned ammunition/lifecycle...

Magazine Ammunition · Server Authority

Magazine Ammunition · Server Authority Current magazine model and reload transaction rules. Appli...

Manual & Automatic Reload Modes

Manual & Automatic Reload Modes R vs automatic reload timing in the current config. Applies to: ...

Empty Magazine & Equip Behavior

Empty Magazine & Equip Behavior Keep the actual weapon equipped when the last round is fired. App...

Throwable Weapons

Throwable Weapons Consume inventory only after a projectile is actually thrown. Applies to: Nord...

Weapon Durability & Back Display

Weapon Durability & Back Display Lifecycle remains authoritative while back props remain cosmetic...

Vehicle Storage Overview

Vehicle Storage Overview Trunk/glovebox sessions with model/category capacity resolution. Applies...

Vehicle Registry & Capacity Resolution

Vehicle Registry & Capacity Resolution Category/model data, framework import and unlimited/custom...

Trunk & Glovebox Interaction

Trunk & Glovebox Interaction Access mode, distance checks and interior TAB behavior. Applies to: ...

Live Trunk Session Security

Live Trunk Session Security Why an already-open trunk closes when access becomes invalid. Applies...

Front Trunks / Frunks

Front Trunks / Frunks Front-compartment detection for vehicles whose storage is at the front. App...

Addon Vehicle Trunk Placement

Addon Vehicle Trunk Placement Placement assistance and model overrides for non-standard vehicles....

NPC Vehicle Trunk Loot

NPC Vehicle Trunk Loot Optional randomized loot for eligible NPC vehicle trunks. Applies to: Nor...

Vehicle Storage Exports

Vehicle Storage Exports Capacity queries for other vehicle/garage resources. Applies to: Nord In...