Weapons & Vehicle Storage
Overview · Weapons & Vehicle Storage
5 · Weapons & Vehicle Storage Weapon magazine authority, throwables, lifecycle and secure trunk/g...
Weapon System Overview
Weapon System Overview Weapons as inventory item instances with server-owned ammunition/lifecycle...
Magazine Ammunition · Server Authority
Magazine Ammunition · Server Authority Current magazine model and reload transaction rules. Appli...
Manual & Automatic Reload Modes
Manual & Automatic Reload Modes R vs automatic reload timing in the current config. Applies to: ...
Empty Magazine & Equip Behavior
Empty Magazine & Equip Behavior Keep the actual weapon equipped when the last round is fired. App...
Throwable Weapons
Throwable Weapons Consume inventory only after a projectile is actually thrown. Applies to: Nord...
Weapon Durability & Back Display
Weapon Durability & Back Display Lifecycle remains authoritative while back props remain cosmetic...
Vehicle Storage Overview
Vehicle Storage Overview Trunk/glovebox sessions with model/category capacity resolution. Applies...
Vehicle Registry & Capacity Resolution
Vehicle Registry & Capacity Resolution Category/model data, framework import and unlimited/custom...
Trunk & Glovebox Interaction
Trunk & Glovebox Interaction Access mode, distance checks and interior TAB behavior. Applies to: ...
Live Trunk Session Security
Live Trunk Session Security Why an already-open trunk closes when access becomes invalid. Applies...
Front Trunks / Frunks
Front Trunks / Frunks Front-compartment detection for vehicles whose storage is at the front. App...
Addon Vehicle Trunk Placement
Addon Vehicle Trunk Placement Placement assistance and model overrides for non-standard vehicles....
NPC Vehicle Trunk Loot
NPC Vehicle Trunk Loot Optional randomized loot for eligible NPC vehicle trunks. Applies to: Nor...
Vehicle Storage Exports
Vehicle Storage Exports Capacity queries for other vehicle/garage resources. Applies to: Nord In...