Recipes · Config + Database
Recipes can come from two sources.
Default recipes
Defined in:
config/config_recipes.lua
Example:
lockpick = {
label = 'Lockpick',
item = 'lockpick',
amount = 1,
time = 6000,
use_blueprint = 0,
blueprint_type = '',
ingredients = {
iron = 10,
plastic = 5
}
}
Custom recipes
Custom Admin Studio recipes are stored in:
nord_crafting_recipes
Custom recipes can be created, updated, deleted and imported from the Admin Studio.
Common fields
| Field | Purpose |
|---|---|
id / recipe key |
Stable recipe identifier |
label |
Display name |
item |
Output item |
amount |
Output quantity |
time |
Craft time in milliseconds |
ingredients |
Item → required amount map |
recipe_type |
General/weapon/component classification |
use_blueprint |
Require blueprint |
blueprint_type |
Required blueprint ID |
use_level |
Enable level gate |
min_level |
Minimum crafting level |