Nord Crafting v6.2.0
Official-style Nord Lab documentation for Nord Crafting v6.2.0, including Nord Inventory-only automatic installation, Admin Studio, blueprints, weapon benches, Nord Staff integration, bridges and developer API.
Welcome · Nord Crafting v6.2.0
Nord Crafting is Nord Lab's advanced crafting, workbench and blueprint system for FiveM. It combi...
Quick Start · Nord Inventory Recommended
This is the cleanest setup when you use the Nord ecosystem. 1. Start the required resources ensur...
Compatibility Matrix
Core dependencies System Status FiveM / OneSync Required oxmysql Required ox_lib Required QBCore ...
1 · Setup & Auto Installation
Install Nord Crafting, configure its dependencies and understand the Nord Inventory-only automati...
Requirements & Installation
Required resources Nord Crafting declares these dependencies: dependencies { 'ox_lib', 'o...
Automatic Installation · Nord Inventory Only
Nord Crafting now includes an automatic installation path designed specifically for nord_invento...
Manual Inventory Setup · OX, QS, QB & ESX
Use this workflow whenever the active inventory is not Nord Inventory. Blueprint item The package...
Framework Detection
Config.Framework = 'auto' -- auto | qb | esx In automatic mode, Crafting checks: qb-core es_exten...
Core Configuration
The primary configuration is config/config.lua. Core providers Config.Framework = 'auto' Config....
Smart Database Initialization
Nord Crafting includes a database initializer and migration system. First start When automatic cr...
Admin Access
Administrator access is based on FiveM license identifiers. Config.AdminLicenses = { ['licens...
Locales & Resource Logs
The package ships with: locales/en.lua locales/pt.lua Select the locale: Config.Locale = 'pt' Run...
2 · Crafting Core
Understand recipes, progression, failure behavior, stashes and the server-authoritative crafting ...
Crafting Flow
A standard craft is validated server-side. Flow Player opens a bench. Server resolves the bench i...
Recipes · Config + Database
Recipes can come from two sources. Default recipes Defined in: config/config_recipes.lua Example:...
Level & XP Progression
Config.LevelSystem = { Enabled = true, DefaultCraftXp = 25, DefaultLevels = { ...
Level-Based Craft Failure
Nord Crafting can apply a failure chance based on the player's crafting level. Config.CraftFailur...
Stashes
Benches can include a storage area. Typical fixed-bench defaults: Config.AdminFixedDefault = { ...
Crafting Security Model
Nord Crafting keeps the important decisions server-side. Validations The server checks: Valid req...
3 · Benches & Access
Create fixed and portable benches, control access, manage props and integrate organization owners...
Bench Types
The runtime normalizes benches into four main modes: Type Purpose craft Standard item crafting bl...
Fixed Benches
Fixed benches are persistent world benches stored in: nord_crafting_fixed They contain: Label. Pr...
Portable Benches
Portable benches are enabled in: Config.Portable = { Enabled = true, ItemName = 'craft_be...
Access Control · Public, Job & Gang
Public access = { type = 'public' } Any player can use the bench, subject to normal distance and ...
Organization Access · Nord Crime / OpCrimes
Config.CrimeBridge = 'auto' In automatic mode, Crafting prefers nord_crime when available and ca...
Bench Props & Placement
Nord Crafting loads bench prop catalogs from: models/default_props.json models/custom_props.json ...
4 · Blueprints
Install blueprint items, create technical drawings, manage quality/uses and gate recipes through ...
Blueprint System Overview
Blueprints are metadata-rich inventory items used to unlock or authorize recipes. A blueprint def...
Blueprint Item Installation
The blueprint system requires the inventory item: blueprint Nord Inventory Use Nord Crafting's au...
Drafting & Quality
Blueprint benches can open the drafting interface. The client sends the detected blueprint type a...
Blueprint Metadata & Uses
A generated blueprint contains metadata similar to: { label = 'Pistol Blueprint (85%)', d...
Blueprint-Gated Recipes
A recipe can require a blueprint type. Database-backed recipes use: use_blueprint blueprint_type ...
Blueprint Developer API
Server exports exports['nord_crafting']:GetPlayerBlueprintRecipes(source) exports['nord_crafting'...
5 · Weapon Workbench
Configure the 3D preview, component recipes, compatibility rules and server-side weapon crafting ...
Weapon Workbench Overview
A bench with type: weapon uses the dedicated weapon crafting interface and validation path. The w...
Weapon Preview Shell
The preview environment is configured in config/config.lua. Config.WeaponPreviewShell = { co...
Weapon Component Recipes
Component recipes use the same database/config recipe model but are classified as component recip...
Compatibility Validation
The weapon system groups weapons into families such as: pistol smg rifle shotgun sniper other Com...
Weapon Craft Security
Weapon callbacks perform the same trust-boundary checks expected from standard crafting, plus wea...
6 · Admin Studio
Operate the complete in-game management interface for recipes, benches, analytics, levels, props,...
Admin Studio Overview
Open the Crafting Admin Studio with: /craftbench or through the nord_staff integration. The curr...
Recipe Manager
The recipe manager can: Create custom recipes. Edit database-backed custom recipes. Delete custom...
Bench Manager & Usage Analytics
Admin Studio can request an overview of registered benches and usage data. The interface supports...
Levels & Runtime Options
The Levels tab manages progression tiers stored in nord_crafting_levels. The Options panel persi...
Prop Manager
The Prop Manager combines default and custom bench prop catalogs. Custom prop records are stored ...
Blueprint Manager
Admin Studio can create and delete blueprint definitions stored in the database. A blueprint defi...
Update Checker & Security
Nord Crafting contains a GitHub release checker for private/public repository workflows. Console ...
7 · Integrations & Bridges
Connect Nord Crafting to Nord Inventory, Nord Staff, targets, notifications, crime organizations ...
Nord Inventory Integration
Nord Inventory is the recommended inventory for the Nord Crafting ecosystem because it is the tar...
Nord Staff Integration
Nord Crafting exposes its Admin Studio to nord_staff. The manifest declares: nord_staff_admin_ex...
Inventory Bridge
Crafting centralizes inventory operations in server/bridge/inventory.lua. Public operations incl...
Target Bridge
Config.Target = 'auto' Automatic detection order: ox_target qb-target qtarget no target provider ...
Notifications, Text UI & Progress
Notification auto-detection When Config.Notify.type = 'auto', the current bridge checks: nord_te...
Nord Crime & OpCrimes
Config.CrimeBridge = 'auto' Automatic provider choice The intended automatic behavior is to use ...
Nord VIP Integration
Nord VIP support is optional. Config.NordVIP = { Enabled = false, MissionKey = 'crafts', ...
8 · Developer API & Operations
Use public exports safely, understand the database, diagnose common issues and prepare the resour...
Client Exports
Admin Studio exports['nord_crafting']:OpenAdminInterface() Probe support used by integrations: lo...
Server Exports · Benches
exports['nord_crafting']:GetFixedBenches() exports['nord_crafting']:GetPlacedBenches() exports['n...
Server Exports · Inventory
These exports expose Crafting's active inventory bridge to other server resources. local invType ...
Server Exports · Blueprints & Organizations
Blueprint API exports['nord_crafting']:GetPlayerBlueprintRecipes(source) exports['nord_crafting']...
Server Exports · Admin Runtime
local ok, identifier = exports['nord_crafting']:AddAdmin(value) local ok, identifier = exports['n...
Database Tables
Nord Crafting creates/manages the following tables in this package: Table Purpose nord_crafting_s...
Discord Logging
Config.DiscordLogs = { Enabled = false, Webhooks = { Craft = '', Admin = ...
Troubleshooting
blueprint item not found Nord Inventory: run/verify the Nord Inventory-only automatic installatio...
Production Checklist
Before release: oxmysql and ox_lib start before Crafting. Framework auto-detection reports th...
Downloadable Reference Files
This page contains the key editable/reference files from the supplied Nord Crafting v6.2.0 packag...