2 · Crafting Core
Understand recipes, progression, failure behavior, stashes and the server-authoritative crafting flow.
Crafting Flow
A standard craft is validated server-side. Flow Player opens a bench. Server resolves the bench i...
Recipes · Config + Database
Recipes can come from two sources. Default recipes Defined in: config/config_recipes.lua Example:...
Level & XP Progression
Config.LevelSystem = { Enabled = true, DefaultCraftXp = 25, DefaultLevels = { ...
Level-Based Craft Failure
Nord Crafting can apply a failure chance based on the player's crafting level. Config.CraftFailur...
Stashes
Benches can include a storage area. Typical fixed-bench defaults: Config.AdminFixedDefault = { ...
Crafting Security Model
Nord Crafting keeps the important decisions server-side. Validations The server checks: Valid req...