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Operations API · v2.0.0

Nord Inventory · v2.0.0 Documentation Developer API & Integrations

Operations API · v2.0.0 Applies to: Nord Inventory v2.0.0 Four server exports are added by the Operations module. They are intended for trusted server resources/tooling. GetItemPolicy local policy = exports.nord_inventory:GetItemPolicy('police_evidence') Retu...

Weapons & Vehicle Storage

Nord Inventory · v2.0.0 Documentation

Overview · Weapons & Vehicle Storage

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

5 · Weapons & Vehicle Storage Weapon magazine authority, throwables, lifecycle and secure trunk/glovebox storage.

Weapon System Overview

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Weapon System Overview Weapons as inventory item instances with server-owned ammunition/lifecycle state. Applies to: Nord Inventory v2.0.0 Weapons are inventory items. The server owns item identity and metadata; the game weapon entity is a presentation/contro...

Magazine Ammunition · Server Authority

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Magazine Ammunition · Server Authority Current magazine model and reload transaction rules. Applies to: Nord Inventory v2.0.0 Weapon ammunition persistence Nord Inventory stores the rounds currently loaded in a firearm in the weapon instance metadata ( metada...

Manual & Automatic Reload Modes

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Manual & Automatic Reload Modes R vs automatic reload timing in the current config. Applies to: Nord Inventory v2.0.0 Current defaults: AutoReloadDelay: 1400 ms AutomaticReloadPrepareTime: 900 ms ReloadCooldown: 650 ms ManualReloadControl: 45 (R) Automatic re...

Empty Magazine & Equip Behavior

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Empty Magazine & Equip Behavior Keep the actual weapon equipped when the last round is fired. Applies to: Nord Inventory v2.0.0 KeepEquippedWhenEmpty = true prevents GTA's automatic unarmed switch from becoming the inventory authority. Nord restores the empty...

Throwable Weapons

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Throwable Weapons Consume inventory only after a projectile is actually thrown. Applies to: Nord Inventory v2.0.0 Throwable weapons Throwable GTA weapons use one real native projectile when equipped. Definitions use: weapon = { name = 'WEAPON_GRENADE' }, uniq...

Weapon Durability & Back Display

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Weapon Durability & Back Display Lifecycle remains authoritative while back props remain cosmetic. Applies to: Nord Inventory v2.0.0 Weapon durability uses the same server lifecycle system as supported items. Back weapon props do not prove ownership and are n...

Vehicle Storage Overview

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Vehicle Storage Overview Trunk/glovebox sessions with model/category capacity resolution. Applies to: Nord Inventory v2.0.0 Default fallback capacities: Trunk: 50 slots / 120000 g Glovebox: 10 slots / 15000 g The vehicle registry can override these by categor...

Vehicle Registry & Capacity Resolution

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Vehicle Registry & Capacity Resolution Category/model data, framework import and unlimited/custom capacity patterns. Applies to: Nord Inventory v2.0.0 The current vehicle registry is enabled, imports supported framework vehicles automatically and scans GTA mo...

Trunk & Glovebox Interaction

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Trunk & Glovebox Interaction Access mode, distance checks and interior TAB behavior. Applies to: Nord Inventory v2.0.0 Current vehicle interaction behavior includes: TAB inside a vehicle opens the glovebox path; trunk access uses configured TextUI/Target brid...

Live Trunk Session Security

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Live Trunk Session Security Why an already-open trunk closes when access becomes invalid. Applies to: Nord Inventory v2.0.0 Vehicle Trunk Access & Live Session Guard Nord Inventory validates trunk access both before opening and while the inventory remains ope...

Front Trunks / Frunks

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Front Trunks / Frunks Front-compartment detection for vehicles whose storage is at the front. Applies to: Nord Inventory v2.0.0 Nord can infer front storage using model/engine/bone/flag data and vehicle overrides. Keep model-specific exceptions in the vehicle...

Addon Vehicle Trunk Placement

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Addon Vehicle Trunk Placement Placement assistance and model overrides for non-standard vehicles. Applies to: Nord Inventory v2.0.0 Addon vehicles can have unusual dimensions, trunk geometry or storage location. Use the placement/vehicle registry tools to def...

NPC Vehicle Trunk Loot

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

NPC Vehicle Trunk Loot Optional randomized loot for eligible NPC vehicle trunks. Applies to: Nord Inventory v2.0.0 Current config permits NPC trunk robbery and enables randomized loot. Default rolls range from 1 to 4 with an empty chance of 15%. Weighted samp...

Vehicle Storage Exports

Nord Inventory · v2.0.0 Documentation Weapons & Vehicle Storage

Vehicle Storage Exports Capacity queries for other vehicle/garage resources. Applies to: Nord Inventory v2.0.0 GetVehicleStorageCapacity(invType, modelHash, vehicleClass) GetVehicleTrunkWeight(modelHash, vehicleClass) GetVehicleTrunkSlots(modelHash, vehicleCl...

Database, Security & Operations

Nord Inventory · v2.0.0 Documentation