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397 total results found

Player Shortcuts

Nord Inventory · v2.0.0 Documentation Player Experience

Player Shortcuts Default keyboard shortcuts and commands. Applies to: Nord Inventory v2.0.0 Player shortcuts Hover + E quick transfer With two inventories open, place the mouse directly over an item and press E. Player item → open ground/trunk/glovebox/stash...

Received Item Feedback

Nord Inventory · v2.0.0 Documentation Player Experience

Received Item Feedback Compact item notifications for rewards, crafting and received items. Applies to: Nord Inventory v2.0.0 Current defaults: Config.ItemNotifications = { Enabled = true, Receive = true, Duration = 1800, MaxVisible = 8 } Diff...

Ground Items, Pickup & Throw

Nord Inventory · v2.0.0 Documentation Player Experience

Ground Items, Pickup & Throw Server-synchronized ground drops and safe throw limits. Applies to: Nord Inventory v2.0.0 Ground behavior is configured in config/world.lua and is server-authoritative. The current build uses a default cardboard-box fallback prop...

Container Items & Backpacks

Nord Inventory · v2.0.0 Documentation Player Experience

Container Items & Backpacks Items that own their own nested inventory. Applies to: Nord Inventory v2.0.0 An item definition may expose a container inventory. Container state is tied to an item instance and opened through the server API. local ok, result = exp...

Metadata, Durability & Expiration

Nord Inventory · v2.0.0 Documentation Player Experience

Metadata, Durability & Expiration Per-instance data, lifecycle state and presentation. Applies to: Nord Inventory v2.0.0 Every item instance can carry arbitrary metadata. Common Nord-managed fields may include durability/lifecycle data, weapon magazine state,...

Metadata Privacy & Hidden Fields

Nord Inventory · v2.0.0 Documentation Player Experience

Metadata Privacy & Hidden Fields How integrations can store internal identifiers without exposing them in item details. Applies to: Nord Inventory v2.0.0 Metadata may be required for identity while still being inappropriate to show in the player item details ...

Durability Repair Items

Nord Inventory · v2.0.0 Documentation Player Experience

Durability Repair Items Internal repair consumables and the public durability API. Applies to: Nord Inventory v2.0.0 Durability repair items Nord Inventory can create internal usable items that restore durability on a specific target item without relying on a...

Rarity System & Slot Presentation

Nord Inventory · v2.0.0 Documentation Player Experience

Rarity System & Slot Presentation Opt-in rarity, metadata override and current levels. Applies to: Nord Inventory v2.0.0 Item Rarities Nord Inventory includes an opt-in rarity presentation system for item definitions and individual item instances. Important: ...

Item Props & Use Animations

Nord Inventory · v2.0.0 Documentation Player Experience

Item Props & Use Animations Definition-driven held props and safe fallbacks. Applies to: Nord Inventory v2.0.0 config/items.lua controls generic/category/keyword prop fallback plus model-specific hand offsets. Normal tools/objects can use the Pocket transitio...

Large Weapons on the Back

Nord Inventory · v2.0.0 Documentation Player Experience

Large Weapons on the Back Cosmetic long-weapon display for unequipped inventory weapons. Applies to: Nord Inventory v2.0.0 Current defaults: Config.BackWeapons = { Enabled = true, MaxVisible = 2, HideInVehicle = true, HideWhenDead = true, ...

Item Context Actions

Nord Inventory · v2.0.0 Documentation Player Experience

Item Context Actions Built-in and provider-registered actions available from an item. Applies to: Nord Inventory v2.0.0 Right-click/context actions are assembled from built-in inventory behavior plus registered provider actions. External resources can add con...

Personal Studio

Nord Inventory · v2.0.0 Documentation Player Experience

Personal Studio Player-facing preferences without changing server-wide authority. Applies to: Nord Inventory v2.0.0 Personal Studio is for player presentation/preferences, not administrative item definitions. It can manage user-level presentation choices such...

Player Search & Robbery

Nord Inventory · v2.0.0 Documentation Player Experience

Player Search & Robbery Server-authoritative player-to-player viewing and one-way transfer. Applies to: Nord Inventory v2.0.0 Player Search & Robbery Nord Inventory can expose Search player and Rob player interactions when the target player is surrendering wi...

Hands-Up Integration

Nord Inventory · v2.0.0 Documentation Player Experience

Hands-Up Integration Built-in surrender state plus compatibility with external hands-up resources. Applies to: Nord Inventory v2.0.0 Current player-interaction defaults include built-in hands-up support: Command: /handsup Key: X State key: nord_inventory:hand...

Equipment Slots 2.0

Nord Inventory · v2.0.0 Documentation Player Experience

Equipment Slots 2.0 Applies to: Nord Inventory v2.0.0 Special/equipment slots remain real player inventory slots and are validated server-side. Existing category matching still works, and v2.0.0 adds explicit item allowlists. { key = 'phone', slot = 8...

Admin Studio & Item Management

Nord Inventory · v2.0.0 Documentation

Overview · Admin Studio & Item Management

Nord Inventory · v2.0.0 Documentation Admin Studio & Item Management

3 · Admin Studio & Item Management Manage definitions, roles, imports, providers, health, backups, vehicles and the curated ecosystem catalog. v2.0.0 extends Admin Studio with the Operations Center and aligned Integrations actions.

Admin Studio Overview

Nord Inventory · v2.0.0 Documentation Admin Studio & Item Management

Admin Studio Overview Server-authoritative administration for items, providers, diagnostics and vehicles. Applies to: Nord Inventory v2.0.0 Admin Studio System Admin Studio is server-authoritative. Hiding a button in NUI is only UX; every mutation is checked ...