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Production Checklist

Nord Vehicle Keys 8 · Database, Security & Troubleshooting

Before production deployment: OneSync enabled. Database backups available. oxmysql starts bef...

Updated 1 month ago by Riguita

Common Issues

Nord Vehicle Keys 8 · Database, Security & Troubleshooting

Physical key exists but does not open the remote Check that: nord_inventory starts before nord_v...

Updated 1 month ago by Riguita

Bridge Troubleshooting

Nord Vehicle Keys 8 · Database, Security & Troubleshooting

Framework not detected Force the bridge in config/bridges.lua: Config.Bridges.Framework = 'qb' -...

Updated 1 month ago by Riguita

FAQ

Nord Vehicle Keys 8 · Database, Security & Troubleshooting

Does owning a vehicle automatically recreate a deleted key? No, not with the default strict physi...

Updated 1 month ago by Riguita

Sharing & Job Access

Nord Vehicle Keys 2 · Configuration

Key sharing Config.ShareKeys = { Enabled = true, AllowReshare = false, DefaultDuratio...

Updated 1 month ago by Riguita

Persistence & Ownership

Nord Vehicle Keys 2 · Configuration

Persistence Config.Persistence = { Enabled = true, Resource = 'oxmysql', AutoInstall ...

Updated 1 month ago by Riguita

Key Types

Nord Vehicle Keys 3 · Vehicle Keys & Locking

Nord Vehicle Keys uses different key types for different access lifecycles. Key type Typical use ...

Updated 1 month ago by Riguita

Locking Controls

Nord Vehicle Keys 3 · Vehicle Keys & Locking

Default lock controls: L Toggle current/nearest vehicle lock /vehiclelock ...

Updated 1 month ago by Riguita

Admin Key Commands

Nord Vehicle Keys 3 · Vehicle Keys & Locking

Administrative key commands require the ACE configured in Config.Security.AdminAce. Default ACE:...

Updated 1 month ago by Riguita

Carjacking

Nord Vehicle Keys 4 · Theft & Stolen Keys

Carjacking can start automatically when a player holds aim on an NPC driver with an allowed firea...

Updated 1 month ago by Riguita

Lockpick

Nord Vehicle Keys 4 · Theft & Stolen Keys

Lockpick configuration: Config.Lockpick = { Enabled = true, Item = 'lockpick', Durati...

Updated 1 month ago by Riguita

Hotwire

Nord Vehicle Keys 4 · Theft & Stolen Keys

Hotwire configuration: Config.Hotwire = { Enabled = true, Item = nil, DurationMs = 90...

Updated 1 month ago by Riguita

Stolen Key Lifecycle

Nord Vehicle Keys 4 · Theft & Stolen Keys

Keys obtained through NPC theft, lockpick-found-keys or hotwire are temporary stolen/session keys...

Updated 1 month ago by Riguita

Blocked Vehicle Classes

Nord Vehicle Keys 4 · Theft & Stolen Keys

The theft system can block GTA vehicle classes and models. Default blocked classes: Config.Theft....

Updated 1 month ago by Riguita

Recovery Service

Nord Vehicle Keys 5 · Recovery NPC & Placement

The recovery NPC allows players to reissue a lost physical owner key for a vehicle the server con...

Updated 1 month ago by Riguita

Recovery Admin Panel

Nord Vehicle Keys 5 · Recovery NPC & Placement

Open the recovery NPC admin panel with: /vehiclekeysadmin Required ACE: add_ace group.admin nord....

Updated 1 month ago by Riguita

Ghost Placement Editor

Nord Vehicle Keys 5 · Recovery NPC & Placement

Creating or editing a recovery NPC can open the visual placement editor. The preview NPC is trans...

Updated 1 month ago by Riguita

Bridge Architecture

Nord Vehicle Keys 6 · Bridges & Compatibility

Bridge selection lives in: config/bridges.lua Config.Bridges = { Framework = 'auto', -- auto ...

Updated 1 month ago by Riguita

Framework Bridge

Nord Vehicle Keys 6 · Bridges & Compatibility

Framework bridge files: client/bridge/framework.lua server/bridge/framework.lua Auto-detection or...

Updated 1 month ago by Riguita

Inventory Bridge

Nord Vehicle Keys 6 · Bridges & Compatibility

Inventory bridge files: client/bridge/inventory.lua server/bridge/inventory.lua Generic item chec...

Updated 1 month ago by Riguita