Inventory Bridge
Inventory bridge files:
client/bridge/inventory.lua
server/bridge/inventory.lua
Generic item checks support:
- Nord Inventory
- ox_inventory
- QB/QBX inventory through the framework player object
- ESX inventory
- Custom implementation
Native physical vehicle keys
The full physical vehicle_key metadata flow is native to nord_inventory.
Custom inventory hooks are provided for complete physical-key support:
NVKInventory.CustomHasItem(source, item, count)
NVKInventory.CustomRemoveItem(source, item, count)
NVKInventory.CustomHasVehicleKeyItem(source, plate)
NVKInventory.CustomResolveVehicleKeyMetadata(source, slot)
NVKInventory.CustomGiveVehicleKeyItem(source, plate, keyType, expiresAt, sessionBound)
NVKInventory.CustomRemoveVehicleKeyItem(source, plate)
NVKInventory.CustomCleanupInvalidVehicleKeyItems(source)
Client custom count hook:
NVKClientInventory.CustomGetItemCount(item, metadata)
If you use a custom inventory with strict physical keys, implement the physical-key hooks rather than modifying the core.