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FAQ

Nord Doorlock Operations

Does Nord Doorlock require ox_doorlock? No. Does it require a database? No. Default persistence u...

Updated 1 month ago by Riguita

Overview

Nord Doorlock Getting Started

Nord Doorlock is a modular FiveM door-locking resource designed for server owners and developers ...

Updated 1 month ago by Riguita

Requirements & Compatibility

Nord Doorlock Getting Started

Nord Doorlock can run without a framework or database. Required FiveM server GTA V game build sup...

Updated 1 month ago by Riguita

Installation

Nord Doorlock Getting Started

1. Install the Resource Place the resource in your FiveM resources directory: resources/[nord]/no...

Updated 1 month ago by Riguita

Quick Start

Nord Doorlock Getting Started

This is the shortest workflow for creating a working door. Create a Door Open: /doors Select New ...

Updated 1 month ago by Riguita

Admin Panel & Wizard

Nord Doorlock Administration

The administrator UI is designed to keep the main screen focused on saved door cards. Creation an...

Updated 1 month ago by Riguita

Door Interaction & Visuals

Nord Doorlock Administration

Nord Doorlock can provide interaction through its built-in NUI, supported target systems or suppo...

Updated 1 month ago by Riguita

Permissions

Nord Doorlock Administration

Door access can be restricted by jobs, identifiers and ACE permissions. If all access fields are ...

Updated 1 month ago by Riguita

Lockpicking

Nord Doorlock Administration

Nord Doorlock includes an optional lockpick workflow. Enable Globally Config.EnableLockpick = tru...

Updated 1 month ago by Riguita

Notifications & Text UI

Nord Vehicle Keys 6 · Bridges & Compatibility

Notification and Text UI are independent bridges. Files: client/bridge/notify.lua server/bridge/n...

Updated 1 month ago by Riguita

Custom Ownership Bridge

Nord Vehicle Keys 6 · Bridges & Compatibility

Ownership is isolated in: server/bridge/ownership.lua For custom ownership logic: Config.Ownershi...

Updated 1 month ago by Riguita

Server Key Exports

Nord Vehicle Keys 7 · Developer API

Key creation and removal should be performed from trusted server-side resources. Recommended simp...

Updated 1 month ago by Riguita

Physical Key Item Exports

Nord Vehicle Keys 7 · Developer API

These exports work directly with the physical key item layer. exports.nord_vehiclekeys:GivePhysic...

Updated 1 month ago by Riguita

Server Vehicle Exports

Nord Vehicle Keys 7 · Developer API

Vehicle state exports operate on a network ID. exports.nord_vehiclekeys:SetLockState(netId, true)...

Updated 1 month ago by Riguita

Client Exports

Nord Vehicle Keys 7 · Developer API

Client exports are useful for UI, vehicle interactions and custom gameplay. local hasKey = export...

Updated 1 month ago by Riguita

Garage Integration

Nord Vehicle Keys 7 · Developer API

A garage that spawns a player's owned vehicle should register the entity and only issue a key whe...

Updated 1 month ago by Riguita

Dealership Integration

Nord Vehicle Keys 7 · Developer API

When a player purchases a vehicle, issue the key after the purchase and ownership transaction suc...

Updated 1 month ago by Riguita

Rental Integration

Nord Vehicle Keys 7 · Developer API

Rental scripts should normally use temporary keys. Example 30-minute rental: exports.nord_vehicle...

Updated 1 month ago by Riguita

Database Schema

Nord Vehicle Keys 8 · Database, Security & Troubleshooting

Auto SQL creates the resource schema automatically when persistence is enabled. Core tables: nord...

Updated 1 month ago by Riguita

Security Model

Nord Vehicle Keys 8 · Database, Security & Troubleshooting

Nord Vehicle Keys is designed around server authority. Important protections OneSync entity check...

Updated 1 month ago by Riguita