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Client Exports

Nord Crafting v6.2.0 8 · Developer API & Operations

Admin Studio exports['nord_crafting']:OpenAdminInterface() Probe support used by integrations: lo...

Updated 1 month ago by Riguita

Server Exports · Benches

Nord Crafting v6.2.0 8 · Developer API & Operations

exports['nord_crafting']:GetFixedBenches() exports['nord_crafting']:GetPlacedBenches() exports['n...

Updated 1 month ago by Riguita

Server Exports · Inventory

Nord Crafting v6.2.0 8 · Developer API & Operations

These exports expose Crafting's active inventory bridge to other server resources. local invType ...

Updated 1 month ago by Riguita

Portable Benches

Nord Crafting v6.2.0 3 · Benches & Access

Portable benches are enabled in: Config.Portable = { Enabled = true, ItemName = 'craft_be...

Updated 1 month ago by Riguita

Access Control · Public, Job & Gang

Nord Crafting v6.2.0 3 · Benches & Access

Public access = { type = 'public' } Any player can use the bench, subject to normal distance and ...

Updated 1 month ago by Riguita

Organization Access · Nord Crime / OpCrimes

Nord Crafting v6.2.0 3 · Benches & Access

Config.CrimeBridge = 'auto' In automatic mode, Crafting prefers nord_crime when available and ca...

Updated 1 month ago by Riguita

Bench Props & Placement

Nord Crafting v6.2.0 3 · Benches & Access

Nord Crafting loads bench prop catalogs from: models/default_props.json models/custom_props.json ...

Updated 1 month ago by Riguita

Blueprint System Overview

Nord Crafting v6.2.0 4 · Blueprints

Blueprints are metadata-rich inventory items used to unlock or authorize recipes. A blueprint def...

Updated 1 month ago by Riguita

Blueprint Item Installation

Nord Crafting v6.2.0 4 · Blueprints

The blueprint system requires the inventory item: blueprint Nord Inventory Use Nord Crafting's au...

Updated 1 month ago by Riguita

Drafting & Quality

Nord Crafting v6.2.0 4 · Blueprints

Blueprint benches can open the drafting interface. The client sends the detected blueprint type a...

Updated 1 month ago by Riguita

Blueprint Metadata & Uses

Nord Crafting v6.2.0 4 · Blueprints

A generated blueprint contains metadata similar to: { label = 'Pistol Blueprint (85%)', d...

Updated 1 month ago by Riguita

Blueprint-Gated Recipes

Nord Crafting v6.2.0 4 · Blueprints

A recipe can require a blueprint type. Database-backed recipes use: use_blueprint blueprint_type ...

Updated 1 month ago by Riguita

Blueprint Developer API

Nord Crafting v6.2.0 4 · Blueprints

Server exports exports['nord_crafting']:GetPlayerBlueprintRecipes(source) exports['nord_crafting'...

Updated 1 month ago by Riguita

Weapon Workbench Overview

Nord Crafting v6.2.0 5 · Weapon Workbench

A bench with type: weapon uses the dedicated weapon crafting interface and validation path. The w...

Updated 1 month ago by Riguita

Weapon Preview Shell

Nord Crafting v6.2.0 5 · Weapon Workbench

The preview environment is configured in config/config.lua. Config.WeaponPreviewShell = { co...

Updated 1 month ago by Riguita

Weapon Component Recipes

Nord Crafting v6.2.0 5 · Weapon Workbench

Component recipes use the same database/config recipe model but are classified as component recip...

Updated 1 month ago by Riguita

Compatibility Validation

Nord Crafting v6.2.0 5 · Weapon Workbench

The weapon system groups weapons into families such as: pistol smg rifle shotgun sniper other Com...

Updated 1 month ago by Riguita

Weapon Craft Security

Nord Crafting v6.2.0 5 · Weapon Workbench

Weapon callbacks perform the same trust-boundary checks expected from standard crafting, plus wea...

Updated 1 month ago by Riguita

Admin Studio Overview

Nord Crafting v6.2.0 6 · Admin Studio

Open the Crafting Admin Studio with: /craftbench or through the nord_staff integration. The curr...

Updated 1 month ago by Riguita

Requirements & Installation

Nord Crafting v6.2.0 1 · Setup & Auto Installation

Required resources Nord Crafting declares these dependencies: dependencies { 'ox_lib', 'o...

Updated 1 month ago by Riguita