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Server Exports · Read & Search

Server Exports · Read & Search

Inventory data

local inv = exports.nord_inventory:GetInventory(source)

Public inventory data includes:

{
    id = 'player:...',
    key = 'player:...',
    label = 'Inventory',
    type = 'player',
    slots = 40,
    weight = 12500,
    maxWeight = 80000,
    owner = false,
    owned = false,
    items = {
        [1] = { ... },
        [2] = { ... }
    }
}

Read helpers

exports.nord_inventory:GetInventories(type?, detailed?)
exports.nord_inventory:GetInventoryItems(target, owner?)
exports.nord_inventory:GetSlot(target, slot)
exports.nord_inventory:GetEmptySlot(target)
exports.nord_inventory:GetSlotForItem(target, itemName, metadata?)

Item lookup helpers

exports.nord_inventory:GetSlotWithItem(target, itemName, metadata?, strict?)
exports.nord_inventory:GetSlotsWithItem(target, itemName, metadata?, strict?)
exports.nord_inventory:GetSlotIdWithItem(target, itemName, metadata?, strict?)
exports.nord_inventory:GetSlotIdsWithItem(target, itemName, metadata?, strict?)
exports.nord_inventory:GetItemCount(target, itemName, metadata?, strict?)
exports.nord_inventory:GetItemSlots(target, itemName, metadata?)
exports.nord_inventory:GetItem(target, itemName, metadata?, returnsCount?)
local count = exports.nord_inventory:Search(source, 'count', 'water')
local slots = exports.nord_inventory:Search(source, 'slots', 'water')

Alias:

exports.nord_inventory:SearchInventory(...)

Multiple item names can be passed as a table. The result then becomes a table keyed by item name.