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Blips & Vehicle Types

Blips & Vehicle Types

Blip presets

Config.Blips.useTypePresets = true applies deterministic blip presets based on garage category.

Default groups include:

  • land
  • boat
  • air
  • plane
  • helicopter
  • mixed
  • impound

With lockTypeSprite = true, old/custom sprite values stored in SQL are ignored for the sprite itself, while per-location colour/scale may still be used.

GTA class → Nord type

Config.VehicleTypes maps GTA vehicle classes to Nord categories such as:

  • car
  • motorcycle
  • bicycle
  • boat
  • helicopter
  • plane
  • service
  • emergency
  • industrial
  • military
  • special

Spawn groups

Config.SpawnGroups = {
    car = { 'car', 'motorcycle', 'bicycle', 'service', 'emergency', 'industrial', 'special' },
    boat = { 'boat' },
    air = { 'helicopter', 'plane' }
}

These groups are important for store/spawn compatibility and strict impound routing.