Blips & Vehicle Types
Blips & Vehicle Types
Blip presets
Config.Blips.useTypePresets = true applies deterministic blip presets based on garage category.
Default groups include:
landboatairplanehelicoptermixedimpound
With lockTypeSprite = true, old/custom sprite values stored in SQL are ignored for the sprite itself, while per-location colour/scale may still be used.
GTA class → Nord type
Config.VehicleTypes maps GTA vehicle classes to Nord categories such as:
carmotorcyclebicycleboathelicopterplaneserviceemergencyindustrialmilitaryspecial
Spawn groups
Config.SpawnGroups = {
car = { 'car', 'motorcycle', 'bicycle', 'service', 'emergency', 'industrial', 'special' },
boat = { 'boat' },
air = { 'helicopter', 'plane' }
}
These groups are important for store/spawn compatibility and strict impound routing.