Blips & Vehicle Types Blips & Vehicle Types Blip presets Config.Blips.useTypePresets = true applies deterministic blip presets based on garage category. Default groups include: land boat air plane helicopter mixed impound With lockTypeSprite = true, old/custom sprite values stored in SQL are ignored for the sprite itself, while per-location colour/scale may still be used. GTA class → Nord type Config.VehicleTypes maps GTA vehicle classes to Nord categories such as: car motorcycle bicycle boat helicopter plane service emergency industrial military special Spawn groups Config.SpawnGroups = { car = { 'car', 'motorcycle', 'bicycle', 'service', 'emergency', 'industrial', 'special' }, boat = { 'boat' }, air = { 'helicopter', 'plane' } } These groups are important for store/spawn compatibility and strict impound routing.