Client Exports
Client exports are intended for local door lookup, UI integrations and server-authoritative action requests.
Do not use client exports as a security boundary.
GetApiVersion
local version = exports.nord_doorlock:GetApiVersion()
GetDoor
local door = exports.nord_doorlock:GetDoor(id)
Returns a copied door table or nil.
GetDoors
local doors = exports.nord_doorlock:GetDoors()
Returns all locally synchronized doors sorted by ID.
GetDoorState
local locked = exports.nord_doorlock:GetDoorState(id)
Returns:
true
false
nil
IsDoorLocked
Alias-style state helper:
local locked = exports.nord_doorlock:IsDoorLocked(id)
GetDoorByName
local door = exports.nord_doorlock:GetDoorByName('Police Front Door')
Case-insensitive exact match.
FindDoorsByName
local doors = exports.nord_doorlock:FindDoorsByName('police')
Case-insensitive partial match.
GetDoorCenter
local coords = exports.nord_doorlock:GetDoorCenter(id)
Returns:
{
x = 440.0,
y = -998.0,
z = 30.0
}
or nil.
For double doors, the logical center is calculated from both parts.
FindDoorByCoords
local door, distance =
exports.nord_doorlock:FindDoorByCoords(
GetEntityCoords(PlayerPedId()),
5.0
)
GetNearestDoor
Returns the nearest door currently tracked by Nord Doorlock's interaction loop:
local door, distance = exports.nord_doorlock:GetNearestDoor()
The result may be nil when no relevant nearby door is being tracked.
GetDoorEntities
local entities = exports.nord_doorlock:GetDoorEntities(id)
Returns an array indexed by door part.
Example:
local entities = exports.nord_doorlock:GetDoorEntities(12)
for index, entity in pairs(entities) do
print(index, entity)
end
Only currently resolvable entities are returned.
RequestToggle
local sent = exports.nord_doorlock:RequestToggle(id)
This does not directly change the door state.
It sends the standard server request, where distance and access are validated.
Returns false if the local door ID does not exist.
RequestLockpick
local sent = exports.nord_doorlock:RequestLockpick(id)
Returns false if the local door does not exist or lockpicking is unavailable for that door.
The real validation still occurs server-side.
RequestSync
exports.nord_doorlock:RequestSync()
Requests a fresh full door synchronization from the server.
OpenAdmin
exports.nord_doorlock:OpenAdmin()
Requests the administrator panel.
The server still validates administrator permissions.