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6 total results found

5 · Weapon Workbench

Nord Crafting v6.2.0

Configure the 3D preview, component recipes, compatibility rules and server-side weapon crafting validations.

section
weapons

Weapon Workbench Overview

Nord Crafting v6.2.0 5 · Weapon Workbench

A bench with type: weapon uses the dedicated weapon crafting interface and validation path. The workflow can: Inspect weapon items in the player's inventory. Preview a weapon in a configured 3D location. Preview/attach/detach selected components in the interfa...

section
weapons

Weapon Preview Shell

Nord Crafting v6.2.0 5 · Weapon Workbench

The preview environment is configured in config/config.lua. Config.WeaponPreviewShell = { coords = vector3(1048.34, -3107.5, -39.0), heading = 0.0, mode = 'wall', -- wall | center wallOffset = 0.06, heightOffset = 1.10, cameraDistance ...

section
weapons

Weapon Component Recipes

Nord Crafting v6.2.0 5 · Weapon Workbench

Component recipes use the same database/config recipe model but are classified as component recipes. The weapon callback validates: Bench type is weapon. Recipe is assigned to that bench. Recipe exists. Recipe type resolves to component. Player meets require...

section
weapons

Compatibility Validation

Nord Crafting v6.2.0 5 · Weapon Workbench

The weapon system groups weapons into families such as: pistol smg rifle shotgun sniper other Component compatibility is validated against the weapon/component profile data used by the workbench. When a selected component is not compatible with the target weap...

section
weapons

Weapon Craft Security

Nord Crafting v6.2.0 5 · Weapon Workbench

Weapon callbacks perform the same trust-boundary checks expected from standard crafting, plus weapon-specific checks. Server checks Valid request structure. Existing bench ID. Player distance. Access policy. Weapon bench type. Allowed recipe list. Recipe type....

section
weapons