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4 · Weapons & Ammunition

Nord Inventory

Server-authoritative magazine ammunition, reload modes, durability and weapon visuals.

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weapons

5 · Weapon Workbench

Nord Crafting

Configure the 3D preview, component recipes, compatibility rules and server-side weapon crafting validations.

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weapons

Weapon Workbench Overview

Nord Crafting 5 · Weapon Workbench

Weapon Workbench Overview A bench with type: weapon uses the dedicated weapon crafting interface and validation path. The workflow can: Inspect weapon items in the player's inventory. Preview a weapon in a configured 3D location. Preview/attach/detach selected...

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weapons

Weapon Preview Shell

Nord Crafting 5 · Weapon Workbench

Weapon Preview Shell The preview environment is configured in config/config.lua. Config.WeaponPreviewShell = { coords = vector3(1048.34, -3107.5, -39.0), heading = 0.0, mode = 'wall', -- wall | center wallOffset = 0.06, heightOffset = 1.10...

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weapons

Weapon Component Recipes

Nord Crafting 5 · Weapon Workbench

Weapon Component Recipes Component recipes use the same database/config recipe model but are classified as component recipes. The weapon callback validates: Bench type is weapon. Recipe is assigned to that bench. Recipe exists. Recipe type resolves to compon...

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weapons

Compatibility Validation

Nord Crafting 5 · Weapon Workbench

Compatibility Validation The weapon system groups weapons into families such as: pistol smg rifle shotgun sniper other Component compatibility is validated against the weapon/component profile data used by the workbench. When a selected component is not compat...

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weapons

Weapon Craft Security

Nord Crafting 5 · Weapon Workbench

Weapon Craft Security Weapon callbacks perform the same trust-boundary checks expected from standard crafting, plus weapon-specific checks. Server checks Valid request structure. Existing bench ID. Player distance. Access policy. Weapon bench type. Allowed rec...

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weapons