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Downloadable Reference Files
The following original v1.6.11 resource files are attached to this BookStack import for quick reference: Main config.lua. Server-only server/config.lua. server.cfg.example. sql/nord_inventory.sql. README.md. Full CHANGELOG.md. docs/INTEGRATION.md. DB item p...
Welcome · Nord Crafting v6.2.0
Nord Crafting is Nord Lab's advanced crafting, workbench and blueprint system for FiveM. It combines fixed and portable benches, player progression, blueprint-based unlocks, weapon/component workbenches, access control, stashes, database-backed administration ...
Quick Start · Nord Inventory Recommended
This is the cleanest setup when you use the Nord ecosystem. 1. Start the required resources ensure oxmysql ensure ox_lib # Framework when used ensure qb-core # or: ensure es_extended ensure nord_inventory ensure nord_crafting # Optional Nord integration ensure...
Compatibility Matrix
Core dependencies System Status FiveM / OneSync Required oxmysql Required ox_lib Required QBCore Supported ESX Supported Inventory Inventory Crafting bridge Automatic installation nord_inventory Recommended Nord ecosystem path Yes ox_inventory Supported No — m...
Requirements & Installation
Required resources Nord Crafting declares these dependencies: dependencies { 'ox_lib', 'oxmysql' } Install the resource at: resources/[nord]/nord_crafting Add it to server.cfg after its dependencies and framework/inventory resources. ensure oxmysql en...
Automatic Installation · Nord Inventory Only
Nord Crafting now includes an automatic installation path designed specifically for nord_inventory. What this means When your server uses Nord Inventory, the Crafting setup can use the automatic installer instead of asking the server owner to manually edit th...
Manual Inventory Setup · OX, QS, QB & ESX
Use this workflow whenever the active inventory is not Nord Inventory. Blueprint item The package includes manual definitions under: install/itens/item.lua install/itens/item_qs.lua install/itens/blueprint.png OX-style definition ['blueprint'] = { label = ...
Framework Detection
Config.Framework = 'auto' -- auto | qb | esx In automatic mode, Crafting checks: qb-core es_extended The active framework is used for player data, citizen/identifier resolution, jobs and QBCore gangs. QBCore Player identity: citizenid where required by Crafti...
Core Configuration
The primary configuration is config/config.lua. Core providers Config.Framework = 'auto' Config.Locale = 'pt' Config.Inventory = 'auto' Config.Target = 'auto' Config.Progress = 'auto' Notifications Config.Notify = { type = 'auto', title = 'Nord Crafti...
Smart Database Initialization
Nord Crafting includes a database initializer and migration system. First start When automatic creation is enabled, the resource: Waits for oxmysql. Ensures the settings table exists. Creates required Crafting tables. Inserts default data where required. Runs...
Admin Access
Administrator access is based on FiveM license identifiers. Config.AdminLicenses = { ['license:YOUR_LICENSE'] = true } The Admin Manager also supports runtime administrators, which can be added or removed without editing the base config. Open Admin Studio ...
Locales & Resource Logs
The package ships with: locales/en.lua locales/pt.lua Select the locale: Config.Locale = 'pt' Runtime debug Config.DebugLogs = false Console/txAdmin can also toggle blueprint/crafting debug at runtime: bpdebug on bpdebug off The command is console-only. TX con...
Crafting Flow
A standard craft is validated server-side. Flow Player opens a bench. Server resolves the bench instance and access policy. The selected recipe must be assigned to that bench. Distance is validated. Required level is validated when enabled. Required blueprint ...
Recipes · Config + Database
Recipes can come from two sources. Default recipes Defined in: config/config_recipes.lua Example: lockpick = { label = 'Lockpick', item = 'lockpick', amount = 1, time = 6000, use_blueprint = 0, blueprint_type = '', ingredients = { ...
Level & XP Progression
Config.LevelSystem = { Enabled = true, DefaultCraftXp = 25, DefaultLevels = { { level = 1, xp_required = 0, label = 'Iniciante' }, { level = 2, xp_required = 150, label = 'Aprendiz' }, { level = 3, xp_required = 450, la...
Level-Based Craft Failure
Nord Crafting can apply a failure chance based on the player's crafting level. Config.CraftFailure = { EnabledByDefault = true, MinChance = 0.02, MaxChance = 0.20 } Lower levels receive the higher side of the configured failure range, while higher ...
Stashes
Benches can include a storage area. Typical fixed-bench defaults: Config.AdminFixedDefault = { stash = { enabled = false, slots = 30, weight = 40000 } } Portable default: stash = { enabled = true, slots = 20, weight ...
Crafting Security Model
Nord Crafting keeps the important decisions server-side. Validations The server checks: Valid request payload. Existing bench instance. Player distance from bench. Bench access policy. Recipe assignment to the bench. Recipe existence. Required crafting level. ...