3 · Vehicle Keys & Locking

Understand key types, lock state and the built-in player commands.

Key Types

Nord Vehicle Keys uses different key types for different access lifecycles.

Key type Typical use Persistence
owner Player-owned vehicle Permanent
shared Shared access Permanent or timed
temporary Rentals/scripts Timed
session Stolen/NPC vehicle Temporary session
admin Administrative grant Permanent until removed

When a physical key item is issued, metadata includes at least:

{
    plate = 'ABC123',
    keyType = 'owner',
    expiresAt = 0,
    sessionToken = ''
}

Session keys use a session token that is validated server-side and cannot be reused by another player connection.

Locking Controls

Default lock controls:

L                  Toggle current/nearest vehicle lock
/vehiclelock       Toggle current/nearest vehicle lock
/lockvehicle       Lock current/nearest vehicle
/unlockvehicle     Unlock current/nearest vehicle

The lock key is configurable through Config.Keybinds.Lock and FiveM key mappings.

Lock state is synchronized using server-controlled vehicle state bags. This allows all clients to apply the same logical lock state while the server remains authoritative for access validation.

Admin Key Commands

Administrative key commands require the ACE configured in Config.Security.AdminAce.

Default ACE:

add_ace group.admin nord.vehiclekeys.admin allow

Commands:

/adminkey [server id] [plate]
/adminkeyremove [server id] [plate]

/adminkey issues administrative access and synchronizes the matching physical key item when physical keys are active.

/adminkeyremove removes stored access and the matching physical key item.