NPC Vehicle Trunk Loot Nord can optionally populate verified ambient/NPC vehicle trunks with one-time random loot. Enable/disable robbery Config.VehicleInteraction.NPC.AllowTrunkRobbery = true If disabled, NPC/ambient vehicle trunks cannot be opened. Default loot configuration RandomLoot = { Enabled = true, EmptyChance = 15, MinRolls = 1, MaxRolls = 4, Items = { { item = 'water', weight = 38, min = 1, max = 2 }, { item = 'burger', weight = 32, min = 1, max = 2 }, { item = 'bandage', weight = 18, min = 1, max = 2 }, { item = 'backpack', weight = 7, min = 1, max = 1 }, { item = 'weapon_pistol', weight = 1, min = 1, max = 1 } } } Safety rules Loot is generated once for the lifetime of that live network vehicle. Missing or disabled items are skipped. Ambient loot is ephemeral. It does not overwrite a persistent player-owned trunk. Locked trunks remain inaccessible and do not show the interaction.