NPC Vehicle Trunk Loot
NPC Vehicle Trunk Loot
Nord can optionally populate verified ambient/NPC vehicle trunks with one-time random loot.
Enable/disable robbery
Config.VehicleInteraction.NPC.AllowTrunkRobbery = true
If disabled, NPC/ambient vehicle trunks cannot be opened.
Default loot configuration
RandomLoot = {
Enabled = true,
EmptyChance = 15,
MinRolls = 1,
MaxRolls = 4,
Items = {
{ item = 'water', weight = 38, min = 1, max = 2 },
{ item = 'burger', weight = 32, min = 1, max = 2 },
{ item = 'bandage', weight = 18, min = 1, max = 2 },
{ item = 'backpack', weight = 7, min = 1, max = 1 },
{ item = 'weapon_pistol', weight = 1, min = 1, max = 1 }
}
}
Safety rules
- Loot is generated once for the lifetime of that live network vehicle.
- Missing or disabled items are skipped.
- Ambient loot is ephemeral.
- It does not overwrite a persistent player-owned trunk.
- Locked trunks remain inaccessible and do not show the interaction.