v2.0.0 Stabilization Pass

v2.0.0 Stabilization Pass

The stabilization pass keeps existing gameplay logic while hardening failure paths.

Hardened

Validation performed

Runtime-specific framework/MLO behaviour still requires staging-server validation.


Revision #1
Created 2026-10-02 18:41:24 UTC by Riguita
Updated 2026-10-02 18:41:24 UTC by Riguita